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Cpu and memory monitor in windows 8.1
Cpu and memory monitor in windows 8.1











  1. #CPU AND MEMORY MONITOR IN WINDOWS 8.1 .EXE#
  2. #CPU AND MEMORY MONITOR IN WINDOWS 8.1 ZIP FILE#
  3. #CPU AND MEMORY MONITOR IN WINDOWS 8.1 UPDATE#

Just thought I'd release a friendly warning! If anyone has any links to work-arounds, I'd appreciate it just as much!ĮDIT: For those looking for a solution, I have found a fix that has worked well enough on Human Revolution, Metro and Call of Prypiat. Reading around the internet for support, apparently Call of Duty is affected as well. Hacking in Human Revolution is particularly unplayable with this issue. I stumbled upon this issue because it affects two (!) games I'm trying to play through right now, Deus Ex: Human Revolution and STALKER: Call of Prypiat. Something about Window's relationship with your mouse has been altered (specifically, the Multi DPI improvement for multiple monitors) and this causes those games that don't read raw mouse data to become close-to unplayable.

cpu and memory monitor in windows 8.1

Just a warning to everyone who games on their PC and has Windows 8 installed: do not upgrade to WINDOWS 8.1. Pay attention to blocks where the numbers match probably ignore blocks that don't match and display red or green.) (Jiggle the mouse when testing : smooth or straight movements might confuse the matchup-process that MouseMovementRecorder uses. Move the mouse and often you will see pointer movement recorded 2000µs or 5000µs or more after the mouse movement. Press "+" key until the displayed Max catchup delay is 8000 or even 64000. If you don't have the Control Panel pointer speed slider set to 6/11 (the middle position), press "6" key.

cpu and memory monitor in windows 8.1

If you don't already have the Control Panel > Mouse > 'Enhance pointer precision' checkbox OFF, then press > "A" key until EnPtPr shows Off. Some MouseMovementRecorder.exe keyboard key commands that help show the problem:Ī : Toggle 'Enhance pointer precision' Acceleration.

#CPU AND MEMORY MONITOR IN WINDOWS 8.1 ZIP FILE#

The tool is MouseMovementRecorder.exe, part of the MarkC mouse fix, if you want to experiment, get it from here: The MarkC Windows 8.1 + 8 + 7 Mouse Acceleration Fix MouseMovementRecorder.exe is inside that ZIP file (in an embedded ZIP file).

#CPU AND MEMORY MONITOR IN WINDOWS 8.1 .EXE#

Seeing that it IS a problem is as far as I've gone so far in diagnosing it.īTW, the fix above (EXE Properties) doesn't seem to affect my recording tool at all : It still shows lag.

#CPU AND MEMORY MONITOR IN WINDOWS 8.1 UPDATE#

If Windows doesn't update the pointer position in a timely manner, the game mouse will lag.) (Updating the pointer position matters because games that don't use Raw Input or DirectInput to read the mouse usually instead look at how the on-screen mouse pointer moves to decide what the mouse must have done - aka old-style Quake GetCursorPos calls to read mouse movement. The improvements clearly showed lag between mouse movement happening and Windows updating the pointer position. Before the improvements, the recording tool pretty much showed : "WTF? something is strange". When I first saw this lag in 8.1, I improved the debug detail of the recording tool a lot, to see if that might help explain what was happening. It is real lag, and as OP said, affects games that don't use Raw Input (or DirectInput, which is more-or-less the same thing) for reading the mouse. I've seen this 8.1 lag in a tool I wrote/modified to record and debug mouse movement. I'd recommend reading his comment, which I'll reproduce below for the lazy: He has recorded the same issue with his mouse testing software.

cpu and memory monitor in windows 8.1

Mark Cranness weighed in on this issue, and he is significantly more knowledgeable than me on the question of mice.













Cpu and memory monitor in windows 8.1